package we.libQ 
{
	import flash.display.BitmapData;
	
	/**
	 * ...
	 * @author worldedit
	 */
	public class BlitGraphic 
	{		
		private var frameWidth:int;
		private var frameHeight:int;
		private var frameTime:int;
		private var numFrames:int;
		private var graphic:BitmapData;
		
		
		
		public function BlitGraphic(graphic:BitmapData,frameWidth:int,frameHeight:int) 
		{
			var w:int = int(graphic.width / frameWidth);
			var h:int = int(graphic.height / frameHeight);
			
		}
		
	}

}